Changelog: 0.3.9 - Sanctuary in Time


Greetings, one and all!

We've got some very cool changes coming down the pipe this time, with the biggest emphasis being placed on a complete overhaul of the tattoo system in the game. Plus, we've got some bug fixes, corrected typos, and assorted changes as well. So, dive in, check out the changelog and let me know what you think. And if you've got any ideas for additional tattoos you'd like to see in the game, feel free to send those my way.

Above all else, have fun!

Max (Novus Operandi)

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Sanctuary in Time is a text-based, adult game with sci-fi & RPG elements. Your father's just been murdered. He was the God of Time. Now, it's your turn! Save damsels from dark corners of history; train them as warriors, courtesans, or workers. Build your forces. Expand & upgrade your citadel. And survive the enemies that seek your death!

Feature update: breasts & buttocks now affected by diet & exercise!

Previously, while a follower’s diet and exercise routines affected their weight and muscle mass, they did not affect the states of their breasts and buttocks. Only the Gene Lab could change those. Now, however, that’s been changed to produce a more realistic effect.

  • Gaining or losing weight now also increases or decreases a follower’s breast and buttocks sizes. And if their breast size increases, their breast firmness decreases.
  • Building or losing muscle tone now also increases or decreases a follower’s buttocks size. And increasing muscle tone also increases breast firmness.

Feature update: tattoos overhaul!

Previously, tattoos for followers were very simple and straightforward. Some followers had them, some didn’t, and you could tell by whether or not their skin color value was suffixed by the word ‘tattooed.’ But as to what kind of tattoos they had, or how many, it remained up to the imagination. Now, however, that system has been completely overhauled.

  • New recruits will now generate with or without tattoos based in part on their personality type. Whereas previously, tattoo assignment was entirely random. Example: confident followers are now more likely to start with tattoos than shy followers.
  • Followers will now be assigned actual tattoos that you can see described when they disrobe and you choose to ‘Look Closer.’ These starting tattoo assignments are also based on their ethnicity for usage of appropriate cultural symbols and lettering.
  • Followers possessing tattoos will now be listed as ‘lightly,’ ‘moderately,’ or ‘heavily tattooed,’ depending on the number of tattoos they possess. And they can now possess tattoos on a total of 11 different body areas.
  • Inspection scenes have been updated so that detailed descriptions of follower tattoos are included when inspecting appropriate body regions.
  • Existing followers will also be updated for compatibility with the new tattoo system, so they may (or may not) be assigned a random assortment of tattoos based on both their personality type and ethnicity.

New Feature: tattoo shop!

To go hand-in-hand with the overhaul to the tattoos system in the game, there is now also a tattoo shop in the follower management screen that allows you to apply or remove tattoos from followers at a cost in silver.

  • A new button has been added to the follower management screen of ‘Tattoos,’ which unlocks when a follower reaches ‘Unquestioning’ devotion.
  • You can now apply or remove tattoos on 11 different body regions of followers: neck, right & left shoulders, right & left lower arms, stomach, back, right & left buttocks, and right & left legs.
  • A starting assortment of 30+ tattoos are available now, mostly in the form of tribal or mythological designs appropriate for newly recruited followers, with the possibility of more designs being added in future updates.

Misc. Updates

  • Fixed multiple typos found in various scenes (as reported by an audiogames.net user who wishes to remain anonymous).
  • Addressed text-to-speech issues related to the ‘Look Closer’ choice in dialogues (as reported by an audiogames.net user who wishes to remain anonymous); text-to-speech is no longer disabled for the current scene after the text associated with the ‘Look Closer’ choice is displayed, so you can now hear the scene re-read if you tab back around to that field; selecting the ‘Look Closer’ choice more than once during a single scene will now re-read the associated text aloud even if no new text is produced on screen.
  • Hair grooming options for followers now unlock sooner when they reach ‘Very Trusting’ devotion (as suggested by player feedback). The button for ‘Grooming’ has been moved up to the appropriate section and the previous displays for possessed hair length & style (which were largely vestigial) have been removed.
  • Fixed issue preventing certain hairstyles from being listed and purchasable for African recruits. The hairstyles ‘close-shaved,’ ‘short mohawk,’ ‘short curly,’ ‘med mohawk,’ ‘med curly,’ ‘long mohawk,’ and ‘long curly’ are now properly listed for them in the barber shop.
  • Updated recruitment scenarios for escaped Roman slaves & Ming dynasty indentured servants. Upon capture, these recruits will no longer be universally “prepared to fight with their last breath.” Instead, recruits will respond differently to their capture depending on their personality. Only ‘reserved’ and ‘confident’ recruits will exhibit combative responses, while ‘seductive’ recruits will attempt bribery or persuasion instead, and other personalities will exhibit their own unique response types. (As suggested by user Dark on the audiogames.net forum.)
  • The starting breast size / firmness of Brianna Morgyn (the first follower) has been adjusted from ‘small, firm’ to ‘modest, soft’ to give her body assets more flexibility if players decide to put her on diet and/or exercise regimens (which now affect those assets). (This change only affects a new game start.)

Updated to 0.3.9b:

  • Fixed issue causing application to crash under rare conditions w/ error of “locale.Error: unsupported locale setting.” (Thank you to patron wolfi for reporting this issue & for assisting in troubleshooting.)

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